Station XX-13263 · no signal
CarbonRustReactTest
Offline 185.51.127.189:28015 checked 44d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,263
- no region published
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on CarbonRustReactTest?
The map on CarbonRustReactTest is procedural, produced by the game.
Which settings and rules apply on CarbonRustReactTest?
The name of CarbonRustReactTest gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on CarbonRustReactTest right now?
CarbonRustReactTest is not responding at this moment and is offline, last seen 44 days 13 hours ago.
How does CarbonRustReactTest rank against other Rust servers?
The last seven days of player hours place CarbonRustReactTest at #13,263, in the top – of all ranked servers.
Operator and location
How reliably does CarbonRustReactTest stay online?
No contact with CarbonRustReactTest right now, and the last recorded contact was 44 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 15 September 2026 is when Rust Server Trends first recorded it.
Where in the world is CarbonRustReactTest hosted?
Nothing about a region comes from CarbonRustReactTest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.51.127.189:28015.
Which Rust version is CarbonRustReactTest running?
CarbonRustReactTest is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does CarbonRustReactTest run its wipes?
On record so far are too few of CarbonRustReactTest's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 51 days 5 hours is how long the current world has been running.
Tags
What do the server tags on CarbonRustReactTest mean?
These are the tags CarbonRustReactTest publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does CarbonRustReactTest appear?
You will find CarbonRustReactTest on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto CarbonRustReactTest?
Enter client.connect 185.51.127.189:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.