Station XX-15490 · no signal
[QR] SIN CITY | SOLO | DUO
Offline 185.255.92.159:31530 checked 39d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 78d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [QR] SIN CITY | SOLO | DUO?
The procedural map on [QR] SIN CITY | SOLO | DUO is size 2,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Sin City.
Which settings and rules apply on [QR] SIN CITY | SOLO | DUO?
You will find no gather rate in the name of [QR] SIN CITY | SOLO | DUO. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [QR] SIN CITY | SOLO | DUO right now?
A reading taken now finds [QR] SIN CITY | SOLO | DUO offline; the most recent activity was 39 days 7 hours ago.
How does [QR] SIN CITY | SOLO | DUO rank against other Rust servers?
The last seven days of player hours place [QR] SIN CITY | SOLO | DUO at #15,490, in the top 70% of all ranked servers.
Server facts
How reliably does [QR] SIN CITY | SOLO | DUO stay online?
As recorded now, [QR] SIN CITY | SOLO | DUO is not reachable, the last contact having been 39 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does [QR] SIN CITY | SOLO | DUO run from?
Nothing about a region comes from [QR] SIN CITY | SOLO | DUO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.255.92.159:31530.
What build of Rust does [QR] SIN CITY | SOLO | DUO use?
On Linux, [QR] SIN CITY | SOLO | DUO runs Rust network protocol 2632 and build 162434. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [QR] SIN CITY | SOLO | DUO wipe, and on which days?
Too few wipes of [QR] SIN CITY | SOLO | DUO are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 78 days 9 hours.
Tags
What do the server tags on [QR] SIN CITY | SOLO | DUO mean?
The game's server browser reads the tags [QR] SIN CITY | SOLO | DUO publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs162434 (Build): It runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [QR] SIN CITY | SOLO | DUO appear?
You will find [QR] SIN CITY | SOLO | DUO on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to [QR] SIN CITY | SOLO | DUO?
To join, enter client.connect 185.255.92.159:31530 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.rabisu.com/de.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
