Station XX-9237 · no signal
DarkRP | rp_downtown
Offline 185.249.75.208:28015 checked 1d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,237
- top 42%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 12:03 UTC2d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 20:41 UTC3d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 19:51 UTC3d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 21:32 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 20:53 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 20:41 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 19:29 UTC5d ago | – | – | – | – | – | 0 |
| Wed 14 Oct, 10:56 UTC15d ago | – | – | – | – | – | 1 |
| Wed 14 Oct, 10:43 UTC15d ago | – | – | – | – | – | 1 |
| Wed 14 Oct, 09:32 UTC15d ago | – | – | – | – | – | 0 |
| Wed 14 Oct, 09:23 UTC15d ago | – | – | – | – | – | 0 |
| Wed 14 Oct, 09:17 UTC15d ago | M0.0▲rising | 1 | halved by day 2 | 9.4 days | 0 | |
| Mon 12 Oct, 22:06 UTC16d ago | M0.0■steady | 1 | – | 1.5 days | 1 | |
| Thu 1 Oct, 19:11 UTC FW27d ago | M0.0▲rising | 1 | – | 11.1 days | 0 | |
| Thu 17 Sep, 12:34 UTC41d ago | M0.0■steady | 1 | – | 14.3 days | 1 | |
| Wed 16 Sep, 21:02 UTC42d ago | – | – | – | – | – | 1 |
| Wed 16 Sep, 20:21 UTC42d ago | M0.0▲rising | 1 | – | 0.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DarkRP | rp_downtown?
DarkRP | rp_downtown runs a procedural map of size 1,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on DarkRP | rp_downtown?
The name of DarkRP | rp_downtown gives no gather rate. At the game's default, groups can have up to 8 players. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on DarkRP | rp_downtown?
DarkRP | rp_downtown is not responding at this moment and is offline, last seen 46 hours ago. The seven-day average is 0 players, with a peak of 1.
How does DarkRP | rp_downtown rank against other Rust servers?
The last seven days of player hours place DarkRP | rp_downtown at #9,237, in the top 42% of all ranked servers.
Operator and location
How reliably does DarkRP | rp_downtown stay online?
As recorded now, DarkRP | rp_downtown is not reachable, the last contact having been 46 hours ago. The uptime it reports puts its last restart about 25 hours ago. 77 of 168 hours in the last 7 full days were up time, 46% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does DarkRP | rp_downtown hold a steady tick rate?
Across the last 48 hours it averaged 240 server fps, with a floor of 239. Buildings, deployables and all the rest of the world's entities brought it to a high of 2,341. Memory use peaked at 1,412 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is DarkRP | rp_downtown hosted?
No region is published by DarkRP | rp_downtown. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.249.75.208:28015.
Which Rust version is DarkRP | rp_downtown running?
Rust network protocol 2635 and build 168909 on Linux is what DarkRP | rp_downtown runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does DarkRP | rp_downtown run its wipes?
No wipe schedule is kept by DarkRP | rp_downtown, which makes a new world every few hours. None of those resets counts as a wipe.
Server tags
What do the server tags on DarkRP | rp_downtown mean?
These are the tags DarkRP | rp_downtown publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DarkRP | rp_downtown appear?
You will find DarkRP | rp_downtown on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to DarkRP | rp_downtown?
Enter client.connect 185.249.75.208:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://cybr.to.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.