Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players44,561 Active3,120 Wipes · 3 h101 48 h

Station XX-14140 · no signal

Cromulent

Offline 185.247.158.159:28015 checked 15d ago

moddedoxide
Connect
Players now
0/ 350
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,140
top 65%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14140 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 350 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 08:47 UTC18d ago M0.0rising 1 – running 0
Thu 8 Oct, 04:58 UTC20d ago M0.0rising 1 – 2.2 days 0
Wed 7 Oct, 17:22 UTC21d ago M0.0rising 1 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
38/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
40/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
34/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Cromulent?

No gather rate appears in the name of Cromulent. 9 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Cromulent?

A reading taken now finds Cromulent offline; the most recent activity was 15 days 4 hours ago.

How does Cromulent rank against other Rust servers?

The last seven days of player hours place Cromulent at #14,140, in the top 65% of all ranked servers.

Server details

How reliably does Cromulent stay online?

No contact with Cromulent right now, and the last recorded contact was 15 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 23 September 2026 is when Rust Server Trends first recorded it.

Which region does Cromulent run from?

No region is published by Cromulent. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.247.158.159:28015.

Which Rust version is Cromulent running?

Rust network protocol 2634 and build 167058 on Windows is what Cromulent runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Cromulent?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does Cromulent wipe, and on which days?

There is no next wipe to predict at Cromulent, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 18 days 16 hours is how long the current world has been running.

Lists and tags

What do the server tags on Cromulent mean?

These are the tags Cromulent publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): The server has 350 slots; ts9 (Group limit): Each team can hold up to 9; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Cromulent appear?

The Rust Server Trends lists that take in Cromulent are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to Cromulent?

To join, enter client.connect 185.247.158.159:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,gmrust,cs167058,ts9,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp350
Max players The server has 350 slots.
ts9
Group limit Each team can hold up to 9.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.