Station XX-16964 · no signal
EMP RUST DEV
Offline 185.246.84.42:28015 checked 31d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,964
- top 71%
- Last wipe
- 73d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EMP RUST DEV?
EMP RUST DEV runs a procedural map of size 2,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on EMP RUST DEV?
You will find no gather rate in the name of EMP RUST DEV. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on EMP RUST DEV right now?
A reading taken now finds EMP RUST DEV offline; the most recent activity was 31 days 16 hours ago.
How does EMP RUST DEV rank against other Rust servers?
On player hours for the past week, EMP RUST DEV sits at #16,964, which puts it inside the top 71% of every ranked server.
Server details
How reliably does EMP RUST DEV stay online?
EMP RUST DEV is down at the moment; the last recorded contact was 31 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is EMP RUST DEV hosted?
No region is published by EMP RUST DEV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.246.84.42:28015 is the address it uses.
What build of Rust does EMP RUST DEV use?
EMP RUST DEV is running Rust network protocol 2632 and build 161125 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does EMP RUST DEV run its wipes?
Too few wipes of EMP RUST DEV are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 73 days 8 hours.
Lists and tags
What do the server tags on EMP RUST DEV mean?
These are the tags EMP RUST DEV publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EMP RUST DEV appear?
The Rust Server Trends lists that take in EMP RUST DEV are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto EMP RUST DEV?
You can connect by pressing F1 in Rust and typing client.connect 185.246.84.42:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.