Station XX-15441 · no signal
pllm-test-2
Offline 185.226.156.2:28215 checked 15d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,441
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on pllm-test-2?
pllm-test-2 uses a procedural map, which the game generates.
Which settings and rules apply on pllm-test-2?
You will find no gather rate in the name of pllm-test-2. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on pllm-test-2 right now?
pllm-test-2 is not responding at this moment and is offline, last seen 15 days 16 hours ago.
How does pllm-test-2 rank against other Rust servers?
On player hours for the past week, pllm-test-2 sits at #15,441, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does pllm-test-2 stay online?
As recorded now, pllm-test-2 is not reachable, the last contact having been 15 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 12 October 2026 is when Rust Server Trends first recorded it.
Where in the world is pllm-test-2 hosted?
A region is not published by pllm-test-2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.226.156.2:28215 is the address it uses.
What build of Rust does pllm-test-2 use?
pllm-test-2 is running Rust network protocol 2634 and build 167584 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does pllm-test-2 run its wipes?
On record so far are too few of pllm-test-2's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 17 hours.
Server tags
What do the server tags on pllm-test-2 mean?
Tags published by pllm-test-2 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does pllm-test-2 appear?
You will find pllm-test-2 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto pllm-test-2?
To join, enter client.connect 185.226.156.2:28215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.