Station XX-12059 · recording
Ronnie and Reggies
Online 185.216.144.88:28080 checked 15m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,059
- top 54%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 18:55 UTC18d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Ronnie and Reggies?
The procedural map on Ronnie and Reggies is size 3,500 with seed 4323, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Ronnie and Reggies?
You will find no gather rate in the name of Ronnie and Reggies. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Ronnie and Reggies?
At this moment, Ronnie and Reggies records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does Ronnie and Reggies rank against other Rust servers?
The last seven days of player hours place Ronnie and Reggies at #12,059, in the top 54% of all ranked servers.
Server facts
How reliably does Ronnie and Reggies stay online?
Ronnie and Reggies is up at the moment. Its reported uptime points to a restart about 30 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Ronnie and Reggies perform under load?
The 48-hour average is 127 server fps; 99 is the lowest observed. The world held up to 65,707 entities at its peak, buildings and deployables included. Memory use peaked at 3,393 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Ronnie and Reggies run from?
A region is not published by Ronnie and Reggies. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.216.144.88:28080 is the address it uses.
Which Rust version is Ronnie and Reggies running?
On Windows, Ronnie and Reggies runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Ronnie and Reggies?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does Ronnie and Reggies wipe, and on which days?
The rhythm of Ronnie and Reggies cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 20 hours.
Tags
What do the server tags on Ronnie and Reggies mean?
These are the tags Ronnie and Reggies publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Ronnie and Reggies appear?
These Rust Server Trends lists include Ronnie and Reggies: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Ronnie and Reggies?
To join, enter client.connect 185.216.144.88:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.