Station XX-13793 · no signal
FPV TEST SERVER
Offline 185.209.15.183:28015 checked 23d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,793
- top 61%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 07:54 UTC27d ago | M0.0▲rising | 2 | – | running | 1 | |
| Thu 1 Oct, 16:17 UTC27d ago | M0.0▲rising | 2 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on FPV TEST SERVER?
FPV TEST SERVER uses a procedural map, which the game generates.
Which settings and rules apply on FPV TEST SERVER?
You will find no gather rate in the name of FPV TEST SERVER. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on FPV TEST SERVER?
FPV TEST SERVER is not responding at this moment and is offline, last seen 23 days 21 hours ago.
How does FPV TEST SERVER rank against other Rust servers?
Over the last seven days, FPV TEST SERVER recorded enough player hours to reach #13,793 worldwide, placing it in the top 61% of all ranked servers.
Server facts
How reliably does FPV TEST SERVER stay online?
No contact with FPV TEST SERVER right now, and the last recorded contact was 23 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Which region does FPV TEST SERVER run from?
A region is not published by FPV TEST SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.209.15.183:28015.
Which Rust version is FPV TEST SERVER running?
On Windows, FPV TEST SERVER runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on FPV TEST SERVER?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 9 hours after the wipe.
On what timetable does FPV TEST SERVER run its wipes?
Too few wipes of FPV TEST SERVER are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 4 hours.
Tags
What do the server tags on FPV TEST SERVER mean?
These are the tags FPV TEST SERVER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FPV TEST SERVER appear?
The Rust Server Trends lists that take in FPV TEST SERVER are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to FPV TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 185.209.15.183:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.