Station XX-7264 · no signal
ShockRust | Blue | NoLimit
Offline 185.207.214.212:35100 checked 7d ago
- Players now
- 12/ 400
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #7,264
- top 33%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 12of 400 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 375players, last three wipes
- crowd held
- 0%else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 377, 2 hours in, with 23 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 12:54 UTC13d ago | M2.4▲rising | 377+23 queue | – | running | 97 | |
| Fri 9 Oct, 12:51 UTC20d ago | M2.5▲rising | 376+29 queue | halved by day 6 | 7 days | 91 | |
| Fri 18 Sep, 15:52 UTC41d ago | M2.4▲rising | 373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ShockRust | Blue | NoLimit?
Generated by the game, the map on ShockRust | Blue | NoLimit is procedural, size 4,250 with seed 2147483647. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on ShockRust | Blue | NoLimit?
The name of ShockRust | Blue | NoLimit gives no gather rate. The group limit is not published. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on ShockRust | Blue | NoLimit right now?
No players are recorded on ShockRust | Blue | NoLimit at this moment; it is offline, and the last sighting was 7 days 4 hours ago.
How does ShockRust | Blue | NoLimit rank against other Rust servers?
Over the last seven days, ShockRust | Blue | NoLimit recorded enough player hours to reach #7,264 worldwide, placing it in the top 33% of all ranked servers.
Server details
How reliably does ShockRust | Blue | NoLimit stay online?
ShockRust | Blue | NoLimit is down at the moment; the last recorded contact was 7 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does ShockRust | Blue | NoLimit run from?
Nothing about a region comes from ShockRust | Blue | NoLimit. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.207.214.212:35100 is the address it uses.
Which Rust version is ShockRust | Blue | NoLimit running?
Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Blue | NoLimit runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on ShockRust | Blue | NoLimit?
The recent wipes averaged a busiest count of 375 players. 2 hours after the latest wipe the crowd peaked, with 23 waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 9.
How often does ShockRust | Blue | NoLimit wipe, and on which days?
No next wipe can be predicted for ShockRust | Blue | NoLimit, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 13 days 15 hours.
Server tags
What do the server tags on ShockRust | Blue | NoLimit mean?
Tags published by ShockRust | Blue | NoLimit and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp400 (Max players): The server has 400 slots; v2556 (Protocol): Your game needs to be on protocol 2556 to join; cs104046 (Build): Game build: 104046; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ShockRust | Blue | NoLimit appear?
The Rust Server Trends lists that take in ShockRust | Blue | NoLimit are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks; Players now: At least 10.
How to join
How do you connect to ShockRust | Blue | NoLimit?
You can connect by pressing F1 in Rust and typing client.connect 185.207.214.212:35100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.