Rust Server TrendsSeismic network · station log
Recording Stations11,793 Players79,700 Active3,567 Wipes · 3 h247 48 h

Station XX-5566 · recording

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 12m ago

biweekly wipes moddedoxidepve
Connect
Players now
1/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 2
Rank
#5,566
top 25%
Last wipe
5h ago
biweekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5566 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 16:00 UTC
Peak · 48 h
2most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5208:0015:0000:0007:0014:0021:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020008:0015:0000:0007:0014:0021:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 16:25 UTC
  3. 27d 18hThu 26 Nov, 16:25 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 18hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 16:25 UTC5h ago – – – – running 1
Wed 28 Oct, 17:31 UTC1d ago – – – – – 1
Wed 28 Oct, 08:53 UTC1d ago – – – – – 1
Tue 22 Sep, 12:06 UTC37d ago M0.3rising 3 held half 35.9 days 1
Sun 20 Sep, 14:59 UTC39d ago M0.3rising 3 – 1.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
263/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
236/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
83/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
17/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
0/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average
41/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Quiet Hollow [PvE] [MOD]?

The procedural map on Quiet Hollow [PvE] [MOD] is size 3,700 with seed 1534227695, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Quiet Hollow [PvE] [MOD]?

You will find no gather rate in the name of Quiet Hollow [PvE] [MOD]. Up to 10 players can be in a group. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Quiet Hollow [PvE] [MOD] right now?

1 of the 200 slots on Quiet Hollow [PvE] [MOD] are filled right now. Across seven days this server recorded an average of 1 players and a peak of 2. The last 48 hours show their highest activity at 14:00 UTC, averaging 2 players.

How does Quiet Hollow [PvE] [MOD] rank against other Rust servers?

On player hours for the past week, Quiet Hollow [PvE] [MOD] sits at #5,566, which puts it inside the top 25% of every ranked server.

Server facts

How reliably does Quiet Hollow [PvE] [MOD] stay online?

Right now, you can reach Quiet Hollow [PvE] [MOD]. Its reported uptime points to a restart about 4 hours ago. It was up 8% of the time across the last 7 full days: 14 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.

How well does Quiet Hollow [PvE] [MOD] perform under load?

The 48-hour average is 97 server fps; 62 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 87,647. It reached a ceiling of 3,384 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Quiet Hollow [PvE] [MOD] hosted?

No region is published by Quiet Hollow [PvE] [MOD]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.214.198:35000.

What build of Rust does Quiet Hollow [PvE] [MOD] use?

Rust network protocol 2635 and build 168909 on Windows is what Quiet Hollow [PvE] [MOD] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Quiet Hollow [PvE] [MOD]?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Quiet Hollow [PvE] [MOD] run its wipes?

Its schedule cannot be confirmed, as too few of Quiet Hollow [PvE] [MOD]'s wipes are on record; the prediction follows its tag instead. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 5 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Quiet Hollow [PvE] [MOD] mean?

These are the tags Quiet Hollow [PvE] [MOD] publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Quiet Hollow [PvE] [MOD] appear?

You will find Quiet Hollow [PvE] [MOD] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How to join

How do you connect to Quiet Hollow [PvE] [MOD]?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.198:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://zombic.ru.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players Slots: 200.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.