Station XX-16275 · no signal
test
Offline 185.207.214.176:35000 checked 27d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,275
- top 69%
- Last wipe
- 55d ago
- biweekly schedule
- Next wipe
- 44m
- Thu 29 Oct, 17:28 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:28 UTC, in 44m. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on test?
Generated by the game, the map on test is procedural, size 4,500 with seed 46464646. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on test?
No gather rate appears in the name of test. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on test?
test is not responding at this moment and is offline, last seen 27 days 23 hours ago.
How does test rank against other Rust servers?
Over the last seven days, test recorded enough player hours to reach #16,275 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does test stay online?
As recorded now, test is not reachable, the last contact having been 27 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is test hosted?
No region is published by test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.207.214.176:35000.
Which Rust version is test running?
On Windows, test runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does test run its wipes?
An estimate from biweekly: 14 days after its last wipe gives test's next wipe. The date of its next wipe is Thursday 29 October at 17:28 UTC. 55 days 23 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Tags
What do the server tags on test mean?
Tags published by test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does test appear?
These Rust Server Trends lists include test: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto test?
You can connect by pressing F1 in Rust and typing client.connect 185.207.214.176:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rust-z.gamestores.app/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.