Station XX-15396 · recording
PBGaming Test Server
Online 185.206.148.48:28035 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC22d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 01:25 UTC26d ago | M0.0■steady | 0 | – | 3.5 days | 0 | |
| Tue 22 Sep, 00:06 UTC36d ago | M0.0▲rising | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on PBGaming Test Server?
The procedural map on PBGaming Test Server is size 4,500 with seed 676767, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on PBGaming Test Server?
The name of PBGaming Test Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on PBGaming Test Server right now?
0 of the 50 slots on PBGaming Test Server are filled right now. Averaged across the last seven days, the population was 0 players.
How does PBGaming Test Server rank against other Rust servers?
Over the last seven days, PBGaming Test Server recorded enough player hours to reach #15,396 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does PBGaming Test Server stay online?
PBGaming Test Server is up at the moment. The uptime it reports puts its last restart about 6 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does PBGaming Test Server perform under load?
Its average server fps over the last 48 hours was 83, and it never dropped below 51. At its highest, it carried 121,468 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,446 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does PBGaming Test Server run from?
Nothing about a region comes from PBGaming Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.206.148.48:28035.
What build of Rust does PBGaming Test Server use?
On Windows, PBGaming Test Server runs Rust network protocol 2634 and build 167058. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on PBGaming Test Server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does PBGaming Test Server wipe, and on which days?
There is no next wipe to predict at PBGaming Test Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 19 hours is how long the current world has been running.
Tags
What do the server tags on PBGaming Test Server mean?
The game's server browser reads the tags PBGaming Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PBGaming Test Server appear?
The Rust Server Trends lists that take in PBGaming Test Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto PBGaming Test Server?
To join, enter client.connect 185.206.148.48:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.