Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players90,661 Active4,035 Wipes · 3 h162 48 h

Station NA-13079 · recording

PLAYDUST.GG | US Monthly | Huge Map | One Life+

Online NA 185.199.95.83:29115 checked 11m ago

teams off monthly wipes moddedcarbonhardcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,079
top 59% · #1430 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-13079 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap
8.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW26d ago M0.0rising 1 – running 0
Wed 23 Sep, 09:32 UTC34d ago M0.0rising 1 held half 8.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
9/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
12/ 90
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
3/ 400
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average
3/ 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 3 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PLAYDUST.GG | US Monthly | Huge Map | One Life+?

The procedural map on PLAYDUST.GG | US Monthly | Huge Map | One Life+ is size 6,000, generated by the game.

Which settings and rules apply on PLAYDUST.GG | US Monthly | Huge Map | One Life+?

No gather rate appears in the name of PLAYDUST.GG | US Monthly | Huge Map | One Life+. No group limit is published. It plays in hardcore mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on PLAYDUST.GG | US Monthly | Huge Map | One Life+?

A reading taken now shows 0 players on PLAYDUST.GG | US Monthly | Huge Map | One Life+, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does PLAYDUST.GG | US Monthly | Huge Map | One Life+ rank against other Rust servers?

The last seven days of player hours place PLAYDUST.GG | US Monthly | Huge Map | One Life+ at #13,079, in the top 59% of all ranked servers and #1,430 in North America.

Server details

How reliably does PLAYDUST.GG | US Monthly | Huge Map | One Life+ stay online?

Right now, you can reach PLAYDUST.GG | US Monthly | Huge Map | One Life+. Its reported uptime points to a restart about 6 hours ago. It was up 92% of the time across the last 7 full days: 154 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Does PLAYDUST.GG | US Monthly | Huge Map | One Life+ hold a steady tick rate?

The 48-hour average is 30 server fps; 29 is the lowest observed. At its highest, it carried 192,002 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,949 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is PLAYDUST.GG | US Monthly | Huge Map | One Life+ hosted?

The NA tag is how PLAYDUST.GG | US Monthly | Huge Map | One Life+ lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.199.95.83:29115 is the address it uses.

What build of Rust does PLAYDUST.GG | US Monthly | Huge Map | One Life+ use?

Rust network protocol 2635 and build 168909 on Linux is what PLAYDUST.GG | US Monthly | Huge Map | One Life+ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on PLAYDUST.GG | US Monthly | Huge Map | One Life+?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 40 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does PLAYDUST.GG | US Monthly | Huge Map | One Life+ wipe, and on which days?

Once a month PLAYDUST.GG | US Monthly | Huge Map | One Life+ wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on PLAYDUST.GG | US Monthly | Huge Map | One Life+ mean?

These are the tags PLAYDUST.GG | US Monthly | Huge Map | One Life+ publishes for the browser to read: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp50 (Max players): 50 slots are available; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PLAYDUST.GG | US Monthly | Huge Map | One Life+ appear?

You will find PLAYDUST.GG | US Monthly | Huge Map | One Life+ on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Monthly.

How to join

What steps get you onto PLAYDUST.GG | US Monthly | Huge Map | One Life+?

You can connect by pressing F1 in Rust and typing client.connect 185.199.95.83:29115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://playdust.gg.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^h,NA,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp50
Max players 50 slots are available.
ts0
Group limit You can't form teams here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^h
Hardcore Hardcore, as Facepunch defines it: less help, survival is harsher.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.