Station NA-2597 · recording
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
Online NA 185.199.95.83:28915 checked 1h ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #2,597
- top 12% · #424 in NA
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 21h
- Fri 30 Oct, 16:36 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 11:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 16:36 UTC, in 1d 21h. Its weekly schedule tag · low confidence
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 50%else halves by day 1.5
Coming wipes
- 1d 21hFri 30 Oct, 16:36 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 8d 21hFri 6 Nov, 16:36 UTC
- 15d 21hFri 13 Nov, 16:36 UTC
- 22d 21hFri 20 Nov, 16:36 UTC
- 29d 21hFri 27 Nov, 16:36 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 36d 21hFri 4 Dec, 16:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 16:36 UTC5d ago | M0.7▲rising | 5 | – | running | 0 | |
| Fri 16 Oct, 20:41 UTC11d ago | M0.9▲rising | 9 | halved by day 1 | 6.8 days | 1 | |
| Thu 15 Oct, 08:44 UTC13d ago | M0.9▲rising | 9 | – | 1.5 days | 1 | |
| Fri 9 Oct, 21:43 UTC18d ago | M0.8▲rising | 7 | halved by day 2 | 5.5 days | 1 | |
| Thu 1 Oct, 17:57 UTC FW27d ago | M0.7▲rising | 6 | held half | 8.2 days | 1 | |
| Sat 26 Sep, 22:36 UTC31d ago | M0.8▲rising | 8 | held half | 4.8 days | 2 | |
| Wed 23 Sep, 23:46 UTC34d ago | M0.9▲rising | 9 | held half | 3 days | 1 | |
| Thu 17 Sep, 23:24 UTC40d ago | M0.9▲rising | 11 | halved by day 4 | 6 days | 3 | |
| Tue 15 Sep, 14:32 UTC43d ago | M0.9▲rising | 8 | held half | 2.4 days | 0 | |
| Sun 13 Sep, 23:45 UTC44d ago | M0.6▲rising | 4 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Generated by the game, the map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is procedural and size 1,750. The name of its map is Custom Map.
Which settings and rules apply on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Going by its name, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore right now?
1 of the 50 slots on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The busiest point in the last 48 hours came at 23:00 UTC, averaging 4 players.
How does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore rank against other Rust servers?
For player hours across the last seven days, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore takes #2,597 overall and #424 in North America, inside the top 12% of all ranked servers.
Server details
How reliably does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore stay online?
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore perform under load?
The 48-hour average is 30 server fps; 22 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 16,433. It reached a ceiling of 2,209 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hosted?
The NA tag is how PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.199.95.83:28915.
Which Rust version is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore running?
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
On average, the busiest point of its recent wipes drew 8 players. The peak on the most recent wipe came 3 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.
On what timetable does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run its wipes?
Its schedule cannot be confirmed, as too few of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 16:36 UTC. It has run its current world for 5 days 2 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore mean?
The game's server browser reads the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear?
You will find PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Connecting
What steps get you onto PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
You can connect by pressing F1 in Rust and typing client.connect 185.199.95.83:28915 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://playdust.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
