Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players33,506 Active2,814 Wipes · 3 h80 48 h

Station US-2126 · recording

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map

Online NA · us4 185.199.95.46:28025 checked 13m ago

biweekly wipes moddedoxidepve
Connect
Players now
4/ 50
8% full
Motion · 24 h
M0.4rising
+2 players on the day
7-day average
2
peak 11
Rank
#2,126
top 10% · #334 in NA
Last wipe
14h ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-2126 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 50 slots
Motion · 24 h
M0.4rising+2 players
Sharpest hour
+5into Wed 22:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
0510152005:0013:0021:0005:0017:0002:00Wiped Wed 28 Oct, 13:27 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304005:0013:0021:0005:0017:0002:00Wiped Wed 28 Oct, 13:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
8.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
67%else halves by day 3

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hWed 11 Nov, 13:27 UTC
  3. 27d 9hWed 25 Nov, 13:27 UTC
  4. 35d 14hThu 3 Dec, 19:00 UTCFW
  5. 41d 9hWed 9 Dec, 13:27 UTC

The first 48 hours of its last wipes

Mon 19 OctSun 11 OctSat 10 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 13:27 UTC14h ago – – – – running 0
Mon 19 Oct, 12:00 UTC9d ago M1.1rising 15 halved by day 3 9.1 days 1
Sun 11 Oct, 18:36 UTC17d ago M1.0rising 9 held half 7.7 days 0
Sat 10 Oct, 08:04 UTC18d ago M0.5rising 3 – 1.4 days 0
Thu 1 Oct, 12:01 UTC27d ago M0.3rising 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named discord.gg/ZombieLand.

Which settings and rules apply on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

No gather rate appears in the name of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. The group limit is 14 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map right now?

4 of the 50 slots on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 11. The busiest point in the last 48 hours came at 23:00 UTC, averaging 9 players.

How does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map rank against other Rust servers?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is #334 in North America and #2,126 worldwide on the past week's player hours, within the top 10% of ranked servers.

Operator and location

How reliably does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map stay online?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 163, or 97% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hold a steady tick rate?

Across the last 48 hours it averaged 30 server fps, with a floor of 22. At its highest, it carried 125,869 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,657 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run from?

The NA tag puts Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map in North America, and the region code it publishes is us4. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.199.95.46:28025 is the address it uses.

What build of Rust does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map use?

On Windows, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

9 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 10 hours after the wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wipe, and on which days?

The prediction is taken from its tag, since Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map has too few wipes on record to confirm the schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 14 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map mean?

Tags published by Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts14 (Group limit): The team limit is 14; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): You'll see it listed with the region code us4; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map appear?

These Rust Server Trends lists include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How to join

How do you connect to Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

You can connect by pressing F1 in Rust and typing client.connect 185.199.95.46:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to http://Zombieland.io.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts14
Group limit The team limit is 14.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus4
Region code You'll see it listed with the region code us4.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.