Station XX-15269 · no signal
Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]
Offline 185.191.232.187:28015 checked 6d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 456d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]?
A procedural map runs on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe], generated by the game.
Which settings and rules apply on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]?
The name of Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] gives no gather rate. It gives no group limit in its listing. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] right now?
No players are recorded on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] at this moment; it is offline, and the last sighting was 6 days 13 hours ago. The population averaged 0 players over the past week.
How does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] rank against other Rust servers?
Over the last seven days, Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] recorded enough player hours to reach #15,269 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] stay online?
As recorded now, Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] is not reachable, the last contact having been 6 days 13 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. 23 October 2026 is when Rust Server Trends first recorded it.
Which region does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] run from?
Nothing about a region comes from Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.191.232.187:28015.
Which Rust version is Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] running?
Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] is running Rust network protocol 2592 and build 125476 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] wipe, and on which days?
On record so far are too few of Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 456 days 11 hours.
Tags
What do the server tags on Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] mean?
These are the tags Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; v2592 (Protocol): To connect, your game must be on the same protocol, 2592; cs125476 (Build): The game build is 125476; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Mountainfolk [PvP, QoL mods, Vanilla, No Wipe] appear?
These Rust Server Trends lists include Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How to join
How do you connect to Mountainfolk [PvP, QoL mods, Vanilla, No Wipe]?
To join, enter client.connect 185.191.232.187:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.