Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players38,989 Active2,838 Wipes · 3 h134 48 h

Station XX-4738 · recording

#1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST

Online 185.189.255.27:35400 checked 7m ago

2x duo moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,738
top 21%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4738 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 00:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5206:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 21% of all ranked servers, and #255 of the duo servers (top 60%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 4.5

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 07:09 UTC5d ago M0.3rising 2 – running 0
Sat 3 Oct, 16:31 UTC26d ago M0.6rising 4 halved by day 6 20.6 days 0
Fri 2 Oct, 14:27 UTC27d ago M0.5rising 4 – 1.1 days 1
Fri 2 Oct, 02:11 UTC28d ago M0.0rising 1 – 0.5 days 0
Sat 19 Sep, 04:52 UTC41d ago M0.5rising 3 halved by day 3 12.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 211 on average
56/ 200
SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10 duo · 2x · biweekly · 160 on average
17/ 200
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 150 on average
111/ 200
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 121 on average
8/ 100
Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 EU · duo · 2x · weekly · 102 on average
40/ 100
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 101 on average
49/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

The procedural map on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST is size 4,500 with seed 1258256022, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

Its name points to a gather rate of 2x on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. 2 players is the most a group can hold (duo). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

A reading taken now shows 0 players on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST, which has 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.

How does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST rank against other Rust servers?

The last seven days of player hours place #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST at #4,738, in the top 21% of all ranked servers. The ranking for duo puts it at #255.

Operator and location

How reliably does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST stay online?

Right now, you can reach #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Its reported uptime points to a restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST hold a steady tick rate?

Its average server fps over the last 48 hours was 111, and it never dropped below 86. The world held up to 121,701 entities at its peak, buildings and deployables included. Its highest memory use was 3,883 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST hosted?

A region is not published by #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.189.255.27:35400.

What build of Rust does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST use?

Rust network protocol 2635 and build 168909 on Windows is what #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

On average, the busiest point of its recent wipes drew 3 players. 30 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.

How often does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST wipe, and on which days?

No next wipe can be predicted for #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 22 hours.

Tags

What do the server tags on #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST mean?

Tags published by #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST appear?

The Rust Server Trends lists that take in #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST are: 2x Rust servers, listed live, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to #1 ALPHA RUST DUO [X2 | KITS | TP | PVP | FPS+] BETA TEST?

To join, enter client.connect 185.189.255.27:35400 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://alpharust.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts2
Group limit Teams are capped at 2 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.