Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-15901 · no signal

RED HAZE - Modded 2x | (No Limit) Вайп 26.09

Offline 185.189.255.247:35000 checked 22d ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,901
top 72%
Last wipe
26d ago
weekly schedule
Next wipe
1d 5h
Sat 31 Oct, 09:59 UTC
Seismic record · station XX-15901 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:59 UTC, in 1d 5h. Its weekly schedule tag · low confidence

usual gap
5.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. 1d 5hSat 31 Oct, 09:59 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 5hSat 7 Nov, 09:59 UTC
  4. 15d 5hSat 14 Nov, 09:59 UTC
  5. 22d 5hSat 21 Nov, 09:59 UTC
  6. 29d 5hSat 28 Nov, 09:59 UTC
  7. 34d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 5hSat 5 Dec, 09:59 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 09:59 UTC26d ago M0.0rising 1 – running 0
Fri 2 Oct, 01:07 UTC28d ago M0.0rising 1 – 1.4 days 0
Sat 26 Sep, 09:58 UTC33d ago M0.3rising 2 halved by day 3 5.6 days 0
Fri 18 Sep, 11:01 UTC41d ago M0.5rising 3 halved by day 2 8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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12/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 292 on average
39/ 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 290 on average
37/ 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 220 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

Generated by the game, the map on RED HAZE - Modded 2x | (No Limit) Вайп 26.09 is procedural, size 3,500 with seed 1331591220. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

Going by its name, RED HAZE - Modded 2x | (No Limit) Вайп 26.09 runs 2x gather. Up to 10 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

A reading taken now finds RED HAZE - Modded 2x | (No Limit) Вайп 26.09 offline; the most recent activity was 22 days 7 hours ago.

How does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 rank against other Rust servers?

The last seven days of player hours place RED HAZE - Modded 2x | (No Limit) Вайп 26.09 at #15,901, in the top 72% of all ranked servers.

Server details

How reliably does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 stay online?

RED HAZE - Modded 2x | (No Limit) Вайп 26.09 is down at the moment; the last recorded contact was 22 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is RED HAZE - Modded 2x | (No Limit) Вайп 26.09 hosted?

The name of RED HAZE - Modded 2x | (No Limit) Вайп 26.09 points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.189.255.247:35000.

What build of Rust does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 use?

RED HAZE - Modded 2x | (No Limit) Вайп 26.09 is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

How often does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 wipe, and on which days?

Its schedule cannot be confirmed, as too few of RED HAZE - Modded 2x | (No Limit) Вайп 26.09's wipes are on record; the prediction follows its tag instead. Saturday 31 October at 09:59 UTC is when its next wipe is due. The present world dates from 26 days 18 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on RED HAZE - Modded 2x | (No Limit) Вайп 26.09 mean?

These are the tags RED HAZE - Modded 2x | (No Limit) Вайп 26.09 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Slots: 200; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 appear?

You will find RED HAZE - Modded 2x | (No Limit) Вайп 26.09 on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

How do you connect to RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.247:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://redhaze.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players Slots: 200.
ts10
Group limit The team limit is 10.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.