Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,803 Active3,995 Wipes · 3 h419 48 h

Station XX-3869 · recording

MONSTR RUST [CLASSIC]

Online 185.189.255.246:35900 checked 7m ago

biweekly wipes oxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#3,869
top 17%
Last wipe
13d ago
biweekly schedule
Next wipe
3h
Thu 29 Oct, 21:46 UTC
Seismic record · station XX-3869 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:46 UTC, in 3h. Its biweekly schedule tag · low confidence

usual gap
13.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 3hThu 29 Oct, 21:46 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 21:46 UTC
  4. 28d 3hThu 26 Nov, 21:46 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 42d 3hThu 10 Dec, 21:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 37 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 21:46 UTC13d ago M0.5rising 4 – running 1
Thu 1 Oct, 20:24 UTC FW27d ago M0.6rising 4 halved by day 5 14.1 days 0
Sat 19 Sep, 15:36 UTC40d ago M0.5rising 5 halved by day 1 12.2 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 235 on average
793/ 800
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 123 on average
709/ 750
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 84 on average
56/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 74 on average
234/ 250
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 54 on average
50/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 43 on average
27/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MONSTR RUST [CLASSIC]?

MONSTR RUST [CLASSIC] runs a procedural map of size 3,750 with seed 52154, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MONSTR RUST [CLASSIC]?

You will find no gather rate in the name of MONSTR RUST [CLASSIC]. Up to 100 players can be in a group. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on MONSTR RUST [CLASSIC]?

A reading taken now shows 0 players on MONSTR RUST [CLASSIC], which has 100 slots. The seven-day average is 1 players, with a peak of 7. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does MONSTR RUST [CLASSIC] rank against other Rust servers?

The last seven days of player hours place MONSTR RUST [CLASSIC] at #3,869, in the top 17% of all ranked servers.

Server details

How reliably does MONSTR RUST [CLASSIC] stay online?

Right now, you can reach MONSTR RUST [CLASSIC]. The uptime it reports puts its last restart about 15 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does MONSTR RUST [CLASSIC] perform under load?

Across the last 48 hours it averaged 147 server fps, with a floor of 99. At its highest, it carried 83,861 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,502 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is MONSTR RUST [CLASSIC] hosted?

A region is not published by MONSTR RUST [CLASSIC]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.189.255.246:35900 is the address it uses.

Which Rust version is MONSTR RUST [CLASSIC] running?

On Windows, MONSTR RUST [CLASSIC] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on MONSTR RUST [CLASSIC]?

The recent wipes averaged a busiest count of 4 players. 37 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does MONSTR RUST [CLASSIC] wipe, and on which days?

The prediction is taken from its tag, since MONSTR RUST [CLASSIC] has too few wipes on record to confirm the schedule. Thursday 29 October at 21:46 UTC is when its next wipe is due. It has run its current world for 13 days 20 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on MONSTR RUST [CLASSIC] mean?

Tags published by MONSTR RUST [CLASSIC] and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MONSTR RUST [CLASSIC] appear?

The Rust Server Trends lists that take in MONSTR RUST [CLASSIC] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto MONSTR RUST [CLASSIC]?

Enter client.connect 185.189.255.246:35900 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/VVwssekySF is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts100,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts100
Group limit The team limit is 100.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.