Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players51,920 Active3,092 Wipes · 3 h110 48 h

Station XX-15366 · no signal

Quiet Hollow [PvE]

Offline 185.189.255.197:35900 checked 16d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,366
top 71%
Last wipe
28d ago
biweekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15366 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
8.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 18:17 UTC
  3. 27d 16hThu 26 Nov, 18:17 UTC
  4. 34d 17hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 23 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago M0.0steady 1 – running 1
Wed 23 Sep, 09:57 UTC36d ago M0.5rising 4 halved by day 4 8.3 days 1
Mon 14 Sep, 06:25 UTC45d ago M0.0rising 1 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average
281/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
118/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average
102/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
30/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
15/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 45 on average
52/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Quiet Hollow [PvE]?

The procedural map on Quiet Hollow [PvE] is size 3,500 with seed 471471404, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Quiet Hollow [PvE]?

No gather rate appears in the name of Quiet Hollow [PvE]. 10 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Quiet Hollow [PvE] right now?

Quiet Hollow [PvE] is not responding at this moment and is offline, last seen 16 days 14 hours ago.

How does Quiet Hollow [PvE] rank against other Rust servers?

On player hours for the past week, Quiet Hollow [PvE] sits at #15,366, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Quiet Hollow [PvE] stay online?

As recorded now, Quiet Hollow [PvE] is not reachable, the last contact having been 16 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Quiet Hollow [PvE] hosted?

A region is not published by Quiet Hollow [PvE]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.189.255.197:35900 is the address it uses.

Which Rust version is Quiet Hollow [PvE] running?

Rust network protocol 2634 and build 167781 on Windows is what Quiet Hollow [PvE] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Quiet Hollow [PvE]?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

How often does Quiet Hollow [PvE] wipe, and on which days?

Its schedule cannot be confirmed, as too few of Quiet Hollow [PvE]'s wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 7 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on Quiet Hollow [PvE] mean?

The game's server browser reads the tags Quiet Hollow [PvE] publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Quiet Hollow [PvE] appear?

You will find Quiet Hollow [PvE] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

How do you connect to Quiet Hollow [PvE]?

Enter client.connect 185.189.255.197:35900 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://zombic.ru.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.