Station XX-4771 · recording
Aria Reach
Online 185.189.255.156:35000 checked 10m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,771
- top 21%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 16h
- Fri 30 Oct, 12:57 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Wed 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 12:57 UTC, in 16h. Its biweekly schedule tag · low confidence
- usual gap
- 13.8 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 16hFri 30 Oct, 12:57 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 14d 16hFri 13 Nov, 12:57 UTC
- 28d 16hFri 27 Nov, 12:57 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 42d 16hFri 11 Dec, 12:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 12:57 UTC13d ago | M0.6▲rising | 5 | – | running | 1 | |
| Thu 1 Oct, 18:09 UTC FW28d ago | M1.0▲rising | 13 | halved by day 5 | 14.8 days | 2 | |
| Sat 19 Sep, 00:24 UTC40d ago | M0.0▲rising | 1 | halved by day 1 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Aria Reach?
The procedural map on Aria Reach is size 4,500 with seed 121315421, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Вайп был 13 д наза.
Which settings and rules apply on Aria Reach?
No gather rate appears in the name of Aria Reach. Up to 100 players can be in a group. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Aria Reach right now?
At this moment, Aria Reach records 0 players across 200 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How does Aria Reach rank against other Rust servers?
The last seven days of player hours place Aria Reach at #4,771, in the top 21% of all ranked servers.
Server facts
How reliably does Aria Reach stay online?
Right now, you can reach Aria Reach. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 18 September 2026 is when Rust Server Trends first recorded it.
How well does Aria Reach perform under load?
The 48-hour average is 179 server fps; 1 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 127,431. Memory use peaked at 5,296 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Aria Reach run from?
No region is published by Aria Reach. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.189.255.156:35000 is the address it uses.
What build of Rust does Aria Reach use?
Rust network protocol 2635 and build 168909 on Windows is what Aria Reach runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Aria Reach?
On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 5 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does Aria Reach wipe, and on which days?
Its schedule cannot be confirmed, as too few of Aria Reach's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 12:57 UTC. It has run its current world for 13 days 7 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on Aria Reach mean?
Tags published by Aria Reach and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): The server has 200 slots; ts100 (Group limit): Teams are capped at 100 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^x (Unknown flag): This is a flag with no entry in Facepunch's documentation. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Aria Reach appear?
You will find Aria Reach on the following Rust Server Trends lists: Rust servers with the tutorial, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which person or group runs Aria Reach?
Both Aria Reach and 4 other servers we track publish a rustaria.ru hostname, so the same operator most likely runs them.
Connecting
What steps get you onto Aria Reach?
You can connect by pressing F1 in Rust and typing client.connect 185.189.255.156:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.