Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-14536 · no signal

testrustnewera

Offline 185.177.190.233:28015 checked 12d ago

modded
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,536
top 67%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14536 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct17 Oct19 Oct22 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
194/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
97/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
221/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on testrustnewera?

testrustnewera uses a procedural map, which the game generates.

Which settings and rules apply on testrustnewera?

You will find no gather rate in the name of testrustnewera. No group limit is published. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on testrustnewera right now?

A reading taken now finds testrustnewera offline; the most recent activity was 12 days 6 hours ago.

How does testrustnewera rank against other Rust servers?

The last seven days of player hours place testrustnewera at #14,536, in the top 67% of all ranked servers.

Server details

How reliably does testrustnewera stay online?

As recorded now, testrustnewera is not reachable, the last contact having been 12 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is testrustnewera hosted?

No region is published by testrustnewera. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.177.190.233:28015.

Which Rust version is testrustnewera running?

testrustnewera is running Rust network protocol 1806 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does testrustnewera wipe, and on which days?

The rhythm of testrustnewera cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.

Server tags

What do the server tags on testrustnewera mean?

These are the tags testrustnewera publishes for the browser to read: mp10 (Max players): Slots: 10; v1806 (Protocol): Game protocol 1806: to join, your game must match this version; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h3dfbdb92 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does testrustnewera appear?

You will find testrustnewera on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

What steps get you onto testrustnewera?

You can connect by pressing F1 in Rust and typing client.connect 185.177.190.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp10,v1806,h3dfbdb92

Game

mp10
Max players Slots: 10.
v1806
Protocol Game protocol 1806: to join, your game must match this version.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

h3dfbdb92
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.