Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players51,920 Active3,092 Wipes · 3 h107 48 h

Station XX-14646 · no signal

testrustnewera

Offline 185.177.190.130:28015 checked 5d ago

modded
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,646
top 66%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14646 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
14/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
35/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
136/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on testrustnewera?

A procedural map runs on testrustnewera, generated by the game.

Which settings and rules apply on testrustnewera?

No gather rate appears in the name of testrustnewera. No group limit is published. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on testrustnewera?

testrustnewera is not responding at this moment and is offline, last seen 5 days 8 hours ago. The seven-day average is 0 players, with a peak of 1.

How does testrustnewera rank against other Rust servers?

Over the last seven days, testrustnewera recorded enough player hours to reach #14,646 worldwide, placing it in the top 66% of all ranked servers.

Operator and location

How reliably does testrustnewera stay online?

No contact with testrustnewera right now, and the last recorded contact was 5 days 8 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Where in the world is testrustnewera hosted?

Nothing about a region comes from testrustnewera. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.177.190.130:28015.

What build of Rust does testrustnewera use?

Rust network protocol 1806 on Windows is what testrustnewera runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does testrustnewera wipe, and on which days?

Too few wipes of testrustnewera are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.

Server tags

What do the server tags on testrustnewera mean?

These are the tags testrustnewera publishes for the browser to read: mp10 (Max players): 10 slots are available; v1806 (Protocol): Game protocol 1806: to join, your game must match this version; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hc43480e6 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does testrustnewera appear?

You will find testrustnewera on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.

Connecting

What steps get you onto testrustnewera?

You can connect by pressing F1 in Rust and typing client.connect 185.177.190.130:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as oxide,modded,mp10,v1806,hc43480e6

Game

mp10
Max players 10 slots are available.
v1806
Protocol Game protocol 1806: to join, your game must match this version.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hc43480e6
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.