Station XX-11680 · no signal
myserver
Offline 185.176.158.143:28015 checked 36d ago
- Players now
- 2/ 6
- 33% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,680
- top 51%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 6 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 09:08 UTC37d ago | M0.5▲rising | 3 | – | running | 0 | |
| Sun 20 Sep, 13:05 UTC38d ago | M0.5▲rising | 3 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on myserver?
The map on myserver is procedural, produced by the game.
Which settings and rules apply on myserver?
You will find no gather rate in the name of myserver. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on myserver?
A reading taken now finds myserver offline; the most recent activity was 36 days 18 hours ago.
How does myserver rank against other Rust servers?
On player hours for the past week, myserver sits at #11,680, which puts it inside the top 51% of every ranked server.
Server details
How reliably does myserver stay online?
As recorded now, myserver is not reachable, the last contact having been 36 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Which region does myserver run from?
A region is not published by myserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.176.158.143:28015 is the address it uses.
Which Rust version is myserver running?
Rust network protocol 2633 and build 164530 on Windows is what myserver runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on myserver?
3 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
How often does myserver wipe, and on which days?
The rhythm of myserver cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 37 days 1 hours is how long the current world has been running.
Tags
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does myserver appear?
You will find myserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto myserver?
To join, enter client.connect 185.176.158.143:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.