Station XX-9729 · no signal
Insert Name - EUGameHost.com
Offline 185.172.175.236:28015 checked 4d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 2
- Rank
- #9,729
- top 44%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 35.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 23:37 UTC4d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 18 Sep, 10:09 UTC40d ago | M0.0▲rising | 1 | halved by day 2 | 35.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Insert Name - EUGameHost.com?
Generated by the game, the map on Insert Name - EUGameHost.com is procedural, size 3,500 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Insert Name - EUGameHost.com?
You will find no gather rate in the name of Insert Name - EUGameHost.com. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Insert Name - EUGameHost.com?
Insert Name - EUGameHost.com is not responding at this moment and is offline, last seen 4 days 3 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does Insert Name - EUGameHost.com rank against other Rust servers?
On player hours for the past week, Insert Name - EUGameHost.com sits at #9,729, which puts it inside the top 44% of every ranked server.
Server facts
How reliably does Insert Name - EUGameHost.com stay online?
As recorded now, Insert Name - EUGameHost.com is not reachable, the last contact having been 4 days 3 hours ago. It was up 6% of the time across the last 7 full days: 10 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Insert Name - EUGameHost.com hosted?
No region is published by Insert Name - EUGameHost.com. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.172.175.236:28015.
Which Rust version is Insert Name - EUGameHost.com running?
Rust network protocol 2635 and build 168909 on Windows is what Insert Name - EUGameHost.com runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Insert Name - EUGameHost.com?
The recent wipes averaged a busiest count of 2 players. 3 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does Insert Name - EUGameHost.com wipe, and on which days?
The rhythm of Insert Name - EUGameHost.com cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 23 hours.
Lists and tags
What do the server tags on Insert Name - EUGameHost.com mean?
Tags published by Insert Name - EUGameHost.com and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Insert Name - EUGameHost.com appear?
These Rust Server Trends lists include Insert Name - EUGameHost.com: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Insert Name - EUGameHost.com?
Enter client.connect 185.172.175.236:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
