Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h83 48 h

Station XX-9138 · no signal

Clan Arena (private)

Offline 185.166.152.135:28015 checked 20d ago

moddedoxide
Connect
Players now
7/ 250
3% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#9,138
top 41%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9138 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
7of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 17:52 UTC26d ago M0.6rising 4 – running 0
Sun 20 Sep, 16:25 UTC38d ago M0.0steady 9 halved by day 10 12.1 days 9
Sat 19 Sep, 15:25 UTC39d ago M1.0rising 10 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Clan Arena (private)?

The map on Clan Arena (private) is procedural, produced by the game.

Which settings and rules apply on Clan Arena (private)?

No gather rate appears in the name of Clan Arena (private). The group limit is 60 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Clan Arena (private)?

No players are recorded on Clan Arena (private) at this moment; it is offline, and the last sighting was 20 days 23 hours ago.

How does Clan Arena (private) rank against other Rust servers?

On player hours for the past week, Clan Arena (private) sits at #9,138, which puts it inside the top 41% of every ranked server.

Operator and location

How reliably does Clan Arena (private) stay online?

No contact with Clan Arena (private) right now, and the last recorded contact was 20 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Clan Arena (private) hosted?

No region is published by Clan Arena (private). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.166.152.135:28015 is the address it uses.

What build of Rust does Clan Arena (private) use?

On Linux, Clan Arena (private) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Clan Arena (private)?

On average, the busiest point of its recent wipes drew 8 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half in the wipes where it didn't hold.

On what timetable does Clan Arena (private) run its wipes?

No next wipe can be predicted for Clan Arena (private), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days.

Tags

What do the server tags on Clan Arena (private) mean?

These are the tags Clan Arena (private) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): 250 slots are available; ts60 (Group limit): Teams are capped at 60 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Clan Arena (private) appear?

These Rust Server Trends lists include Clan Arena (private): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Clan Arena (private)?

You can connect by pressing F1 in Rust and typing client.connect 185.166.152.135:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts60,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp250
Max players 250 slots are available.
ts60
Group limit Teams are capped at 60 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.