Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-1653 · recording

RolePlayRust #1

Online 185.158.112.236:10000 checked 8m ago

moddedoxide
Connect
Players now
4/ 10
40% full
Motion · 24 h
M0.4falling
−3 players on the day
7-day average
3
peak 11
Rank
#1,653
top 7%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-1653 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 10 slots
Motion · 24 h
M0.4falling−3 players
Sharpest hour
−6into Wed 19:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.4 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
20players, last three wipes
crowd held
0%else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 14:26 UTC12d ago M1.2rising 18 – running 3
Thu 1 Oct, 19:31 UTC FW27d ago M1.4rising 24+1 queue halved by day 6 14.8 days 1
Thu 17 Sep, 19:05 UTC41d ago M1.0rising 17+1 queue halved by day 12 14 days 7

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
102/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
128/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
98/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
30/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RolePlayRust #1?

Generated by the game, the map on RolePlayRust #1 is procedural, size 4,500 with seed 2147483647. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RolePlayRust #1?

No gather rate appears in the name of RolePlayRust #1. 20 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RolePlayRust #1 right now?

4 of the 10 slots on RolePlayRust #1 are filled right now. The seven-day average is 3 players, with a peak of 11. The busiest point in the last 48 hours came at 17:00 UTC, averaging 8 players.

How does RolePlayRust #1 rank against other Rust servers?

Over the last seven days, RolePlayRust #1 recorded enough player hours to reach #1,653 worldwide, placing it in the top 7% of all ranked servers.

Server facts

How reliably does RolePlayRust #1 stay online?

RolePlayRust #1 is up at the moment. Its reported uptime points to a restart about 17 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RolePlayRust #1 perform under load?

Its average server fps over the last 48 hours was 78, and it never dropped below 3. The world held up to 146,938 entities at its peak, buildings and deployables included. Memory use peaked at 4,203 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RolePlayRust #1 hosted?

A region is not published by RolePlayRust #1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.158.112.236:10000 is the address it uses.

What build of Rust does RolePlayRust #1 use?

Rust network protocol 2635 and build 168909 on Windows is what RolePlayRust #1 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RolePlayRust #1?

The recent wipes averaged a busiest count of 20 players. 3 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 9 in the wipes where it didn't hold.

How often does RolePlayRust #1 wipe, and on which days?

There is no next wipe to predict at RolePlayRust #1, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 12 days 6 hours.

Tags

What do the server tags on RolePlayRust #1 mean?

Tags published by RolePlayRust #1 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RolePlayRust #1 appear?

You will find RolePlayRust #1 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to RolePlayRust #1?

Enter client.connect 185.158.112.236:10000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rprust.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts20
Group limit The team limit is 20.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.