Station XX-15846 · no signal
Mon Serveur Local AutoUpdate
Offline 185.147.212.228:28015 checked 18d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,846
- top 72%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mon Serveur Local AutoUpdate?
Mon Serveur Local AutoUpdate uses a procedural map, which the game generates.
Which settings and rules apply on Mon Serveur Local AutoUpdate?
The name of Mon Serveur Local AutoUpdate gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Mon Serveur Local AutoUpdate right now?
No players are recorded on Mon Serveur Local AutoUpdate at this moment; it is offline, and the last sighting was 18 days 8 hours ago.
How does Mon Serveur Local AutoUpdate rank against other Rust servers?
Over the last seven days, Mon Serveur Local AutoUpdate recorded enough player hours to reach #15,846 worldwide, placing it in the top 72% of all ranked servers.
Server details
How reliably does Mon Serveur Local AutoUpdate stay online?
As recorded now, Mon Serveur Local AutoUpdate is not reachable, the last contact having been 18 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is Mon Serveur Local AutoUpdate hosted?
No region is published by Mon Serveur Local AutoUpdate. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.147.212.228:28015 is the address it uses.
What build of Rust does Mon Serveur Local AutoUpdate use?
Rust network protocol 2632 and build 160556 on Windows is what Mon Serveur Local AutoUpdate runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Mon Serveur Local AutoUpdate run its wipes?
Too few wipes of Mon Serveur Local AutoUpdate are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 9 hours is how long the current world has been running.
Tags
What do the server tags on Mon Serveur Local AutoUpdate mean?
The game's server browser reads the tags Mon Serveur Local AutoUpdate publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): It runs game build 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mon Serveur Local AutoUpdate appear?
The Rust Server Trends lists that take in Mon Serveur Local AutoUpdate are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Mon Serveur Local AutoUpdate?
You can connect by pressing F1 in Rust and typing client.connect 185.147.212.228:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.