Station US-4944 · recording
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Online NA · us1 185.141.204.9:28016 checked 15m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,944
- top 22% · #840 in NA
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 04:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 60%else halves by day 1.5
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 21d 14hThu 19 Nov, 20:04 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 20:04 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 22:18 UTC13d ago | M0.0▲rising | 2 | held half | 6.9 days | 1 | |
| Thu 8 Oct, 20:05 UTC20d ago | M0.0▲rising | 1 | halved by day 2 | 7.1 days | 0 | |
| Thu 1 Oct, 20:11 UTC FW27d ago | M0.3▲rising | 2 | held half | 7 days | 0 | |
| Thu 24 Sep, 20:12 UTC34d ago | M0.5▲rising | 3 | halved by day 1 | 7 days | 0 | |
| Thu 17 Sep, 20:16 UTC41d ago | M0.3▲rising | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Generated by the game, the map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is procedural, size 4,000 with seed 1367813147. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Its name points to a gather rate of 2x on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. You can have up to 4 players in a group (quad). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
At this moment, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad records 0 players across 150 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 00:00 UTC, averaging 1 players.
How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad rank against other Rust servers?
The last seven days of player hours place [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at #4,944, in the top 22% of all ranked servers and #840 in North America. It sits at #311 among quad servers.
Server details
How reliably does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad stay online?
As recorded now, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is running. Its reported uptime points to a restart about 6 days 8 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad perform under load?
Across the last 48 hours it averaged 20 server fps, with a floor of 10. The world held up to 93,410 entities at its peak, buildings and deployables included. Memory use peaked at 4,403 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hosted?
The NA tag puts [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and the region code it publishes is us1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.141.204.9:28016.
What build of Rust does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad use?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
How often does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe, and on which days?
every other Thursday at 20:04 UTC is how [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipes. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 6 days 9 hours. Its tags state a weekly wipe schedule.
Tags
What do the server tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad mean?
The game's server browser reads the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus1 (Region code): Region code: us1; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America; sc3 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear?
These Rust Server Trends lists include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How to join
How do you connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
To join, enter client.connect 185.141.204.9:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/nGwg8PcUVb is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.