Rust Server TrendsSeismic network · station log
Recording Stations11,763 Players72,839 Active3,472 Wipes · 3 h218 48 h

Station XX-12988 · no signal

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline 185.135.81.17:35000 checked 11d ago

2x weekly wipes moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,988
top 59%
Last wipe
20d ago
weekly schedule
Next wipe
1h
Fri 30 Oct, 00:59 UTC
Seismic record · station XX-12988 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 1h. Its weekly schedule tag · low confidence

usual gap
5.9 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 1hFri 30 Oct, 00:59 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 7d 1hFri 6 Nov, 00:59 UTC
  4. 14d 1hFri 13 Nov, 00:59 UTC
  5. 21d 1hFri 20 Nov, 00:59 UTC
  6. 28d 1hFri 27 Nov, 00:59 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 35d 1hFri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC20d ago M0.3rising 2 – running 0
Sat 3 Oct, 02:50 UTC26d ago M0.0rising 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 338 on average
302/ 430
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average
30/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 289 on average
113/ 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 288 on average
51/ 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
34/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs a procedural map of size 4,000 with seed 621411223, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Its name points to a gather rate of 2x on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

No players are recorded on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at this moment; it is offline, and the last sighting was 11 days 2 hours ago.

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) rank against other Rust servers?

On player hours for the past week, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) sits at #12,988, which puts it inside the top 59% of every ranked server.

Server details

How reliably does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) stay online?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is down at the moment; the last recorded contact was 11 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Where in the world is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) hosted?

A region is not published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.135.81.17:35000.

Which Rust version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) running?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

On average, the busiest point of its recent wipes drew 2 players. 10 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) run its wipes?

Its schedule cannot be confirmed, as too few of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 00:59 UTC. 20 days 22 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) mean?

Tags published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear?

These Rust Server Trends lists include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

How do you connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

You can connect by pressing F1 in Rust and typing client.connect 185.135.81.17:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.