Station XX-15881 · no signal
[PVE] SafeZone x0.5
Offline 185.124.153.76:28015 checked 17d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,881
- top 72%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PVE] SafeZone x0.5?
The procedural map on [PVE] SafeZone x0.5 is size 4,250 with seed 520261016, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [PVE] SafeZone x0.5?
0.5x gather is what [PVE] SafeZone x0.5 runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on [PVE] SafeZone x0.5?
A reading taken now finds [PVE] SafeZone x0.5 offline; the most recent activity was 17 days 20 hours ago.
How does [PVE] SafeZone x0.5 rank against other Rust servers?
The last seven days of player hours place [PVE] SafeZone x0.5 at #15,881, in the top 72% of all ranked servers.
Operator and location
How reliably does [PVE] SafeZone x0.5 stay online?
No contact with [PVE] SafeZone x0.5 right now, and the last recorded contact was 17 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [PVE] SafeZone x0.5 hosted?
No region is published by [PVE] SafeZone x0.5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.124.153.76:28015.
Which Rust version is [PVE] SafeZone x0.5 running?
On Linux, [PVE] SafeZone x0.5 runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [PVE] SafeZone x0.5?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does [PVE] SafeZone x0.5 wipe, and on which days?
The rhythm of [PVE] SafeZone x0.5 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 2 hours.
Tags
What do the server tags on [PVE] SafeZone x0.5 mean?
These are the tags [PVE] SafeZone x0.5 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [PVE] SafeZone x0.5 appear?
You will find [PVE] SafeZone x0.5 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto [PVE] SafeZone x0.5?
You can connect by pressing F1 in Rust and typing client.connect 185.124.153.76:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.