Station XX-13361 · no signal
Speedy's test Server
Offline 185.102.217.162:28015 checked 42d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,361
- no region published
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Speedy's test Server?
Speedy's test Server uses a procedural map, which the game generates.
Which settings and rules apply on Speedy's test Server?
No gather rate appears in the name of Speedy's test Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Speedy's test Server right now?
Speedy's test Server is not responding at this moment and is offline, last seen 42 days 3 hours ago.
How does Speedy's test Server rank against other Rust servers?
On player hours for the past week, Speedy's test Server sits at #13,361, which puts it inside the top – of every ranked server.
Server details
How reliably does Speedy's test Server stay online?
No contact with Speedy's test Server right now, and the last recorded contact was 42 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.
Which region does Speedy's test Server run from?
A region is not published by Speedy's test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.102.217.162:28015.
What build of Rust does Speedy's test Server use?
Speedy's test Server is running Rust network protocol 2633 and build 163493 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Speedy's test Server wipe, and on which days?
On record so far are too few of Speedy's test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 53 days 6 hours.
Server tags
What do the server tags on Speedy's test Server mean?
Tags published by Speedy's test Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Speedy's test Server appear?
You will find Speedy's test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Speedy's test Server?
You can connect by pressing F1 in Rust and typing client.connect 185.102.217.162:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.