Station XX-15269 · no signal
Speedy's test Server
Offline 185.102.217.160:28015 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 19:43 UTC12d ago | – | – | – | – | running | 1 |
| Thu 15 Oct, 18:13 UTC14d ago | M0.0■steady | 1 | – | – | 2.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Speedy's test Server?
Speedy's test Server uses a procedural map, which the game generates.
Which settings and rules apply on Speedy's test Server?
No gather rate appears in the name of Speedy's test Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Speedy's test Server right now?
A reading taken now finds Speedy's test Server offline; the most recent activity was 6 days 1 hours ago. The seven-day average for this server is 0 players.
How does Speedy's test Server rank against other Rust servers?
The last seven days of player hours place Speedy's test Server at #15,269, in the top 68% of all ranked servers.
Server details
How reliably does Speedy's test Server stay online?
No contact with Speedy's test Server right now, and the last recorded contact was 6 days 1 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Where in the world is Speedy's test Server hosted?
Nothing about a region comes from Speedy's test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.102.217.160:28015.
Which Rust version is Speedy's test Server running?
Rust network protocol 2635 and build 168909 on Windows is what Speedy's test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Speedy's test Server?
On average, the busiest point of its recent wipes drew 1 players.
How often does Speedy's test Server wipe, and on which days?
The rhythm of Speedy's test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 12 days 1 hours.
Server tags
What do the server tags on Speedy's test Server mean?
The game's server browser reads the tags Speedy's test Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Speedy's test Server appear?
These Rust Server Trends lists include Speedy's test Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Speedy's test Server?
You can connect by pressing F1 in Rust and typing client.connect 185.102.217.160:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.