Station XX-15960 · no signal
MixMods Test (carbon)
Offline 184.193.214.107:28015 checked 22d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 71%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MixMods Test (carbon)?
The map on MixMods Test (carbon) is procedural, produced by the game.
Which settings and rules apply on MixMods Test (carbon)?
No gather rate appears in the name of MixMods Test (carbon). At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on MixMods Test (carbon)?
MixMods Test (carbon) is not responding at this moment and is offline, last seen 22 days 6 hours ago.
How does MixMods Test (carbon) rank against other Rust servers?
On player hours for the past week, MixMods Test (carbon) sits at #15,960, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does MixMods Test (carbon) stay online?
As recorded now, MixMods Test (carbon) is not reachable, the last contact having been 22 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.
Which region does MixMods Test (carbon) run from?
Nothing about a region comes from MixMods Test (carbon). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 184.193.214.107:28015 is the address it uses.
Which Rust version is MixMods Test (carbon) running?
On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does MixMods Test (carbon) run its wipes?
On record so far are too few of MixMods Test (carbon)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 6 hours.
Server tags
What do the server tags on MixMods Test (carbon) mean?
Tags published by MixMods Test (carbon) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MixMods Test (carbon) appear?
You will find MixMods Test (carbon) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to MixMods Test (carbon)?
You can connect by pressing F1 in Rust and typing client.connect 184.193.214.107:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.