Station XX-13817 · no signal
Oxide Server
Offline 184.179.201.94:28015 checked 27d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,817
- top 60%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 05:48 UTC27d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 19 Sep, 02:13 UTC40d ago | M0.0■steady | 1 | held half | 13.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Oxide Server?
A procedural map runs on Oxide Server, generated by the game.
Which settings and rules apply on Oxide Server?
No gather rate appears in the name of Oxide Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Oxide Server?
No players are recorded on Oxide Server at this moment; it is offline, and the last sighting was 27 days 2 hours ago.
How does Oxide Server rank against other Rust servers?
Over the last seven days, Oxide Server recorded enough player hours to reach #13,817 worldwide, placing it in the top 60% of all ranked servers.
Server facts
How reliably does Oxide Server stay online?
No contact with Oxide Server right now, and the last recorded contact was 27 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does Oxide Server run from?
Nothing about a region comes from Oxide Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 184.179.201.94:28015.
What build of Rust does Oxide Server use?
On Windows, Oxide Server runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Oxide Server?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Oxide Server wipe, and on which days?
On record so far are too few of Oxide Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 3 hours is how long the current world has been running.
Tags
What do the server tags on Oxide Server mean?
Tags published by Oxide Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Oxide Server appear?
These Rust Server Trends lists include Oxide Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Oxide Server?
To join, enter client.connect 184.179.201.94:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.