Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station NA-4439 · recording

[LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe

Online NA 184.105.7.88:28015 checked 7m ago

weekly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,439
top 20% · #757 in NA
Last wipe
6d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 16:06 UTC
Seismic record · station NA-4439 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 00:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:06 UTC, in 15h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 15hThu 29 Oct, 16:06 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hThu 12 Nov, 16:06 UTC
  4. 21d 15hThu 19 Nov, 16:06 UTC
  5. 28d 15hThu 26 Nov, 16:06 UTC
  6. 35d 18hThu 3 Dec, 19:00 UTCFW
  7. 42d 15hThu 10 Dec, 16:06 UTC

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 16:06 UTC6d ago M0.6rising 4 – running 0
Tue 20 Oct, 22:30 UTC8d ago M0.3rising 2 – 1.7 days 0
Thu 15 Oct, 18:12 UTC13d ago M0.6rising 4 halved by day 2 5.2 days 0
Thu 8 Oct, 18:07 UTC20d ago M0.6rising 4 halved by day 4 7 days 0
Thu 1 Oct, 20:01 UTC FW27d ago M0.5rising 3 halved by day 5 6.9 days 0
Thu 24 Sep, 19:58 UTC34d ago M0.8rising 7 halved by day 1 7 days 0
Thu 17 Sep, 18:50 UTC41d ago M0.3rising 3 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
29/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
42/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 200 on average
486/ 525
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
21/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 153 on average
326/ 350
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe?

The procedural map on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe is size 4,000 with seed 23236435, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe?

No gather rate appears in the name of [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe right now?

A reading taken now shows 0 players on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 1 players.

How does [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe rank against other Rust servers?

The last seven days of player hours place [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe at #4,439, in the top 20% of all ranked servers and #757 in North America.

Server facts

How reliably does [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe stay online?

Right now, you can reach [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe. Going by the uptime figure it reports, it restarted about 12 hours ago. 129 of 168 hours in the last 7 full days were up time, 77% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe perform under load?

Across the last 48 hours it averaged 188 server fps, with a floor of 165. At its highest, it carried 96,368 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,012 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe hosted?

With its NA tag, [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 184.105.7.88:28015 is the address it uses.

What build of Rust does [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe use?

Rust network protocol 2635 and build 168909 on Windows is what [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe?

3 players, on average, was the busiest crowd at its recent wipes. 22 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe run its wipes?

The prediction is taken from its tag, since [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe has too few wipes on record to confirm the schedule. Thursday 29 October at 16:06 UTC is when its next wipe is due. The present world dates from 6 days 8 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe mean?

These are the tags [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe appear?

You will find [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Join the server

How do you connect to [LATAM] Deep Rust | Solo/Duo/Trio/Squad | Weekly Wipe?

To join, enter client.connect 184.105.7.88:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/E753dAabrh.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.