Station XX-16960 · no signal
Bytebak.host Community Rust
Offline 184.105.48.38:28015 checked 30d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,960
- top 71%
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Bytebak.host Community Rust?
The procedural map on Bytebak.host Community Rust is size 2,000 with seed 6738, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Bytebak.host Community Rust?
The name of Bytebak.host Community Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Bytebak.host Community Rust?
No players are recorded on Bytebak.host Community Rust at this moment; it is offline, and the last sighting was 30 days 9 hours ago.
How does Bytebak.host Community Rust rank against other Rust servers?
Over the last seven days, Bytebak.host Community Rust recorded enough player hours to reach #16,960 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does Bytebak.host Community Rust stay online?
No contact with Bytebak.host Community Rust right now, and the last recorded contact was 30 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Bytebak.host Community Rust hosted?
Nothing about a region comes from Bytebak.host Community Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 184.105.48.38:28015.
What build of Rust does Bytebak.host Community Rust use?
On Windows, Bytebak.host Community Rust runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Bytebak.host Community Rust run its wipes?
On record so far are too few of Bytebak.host Community Rust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 50 days 8 hours.
Server tags
What do the server tags on Bytebak.host Community Rust mean?
These are the tags Bytebak.host Community Rust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Bytebak.host Community Rust appear?
The Rust Server Trends lists that take in Bytebak.host Community Rust are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Bytebak.host Community Rust?
To join, enter client.connect 184.105.48.38:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.bytebak.host/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.