Station XX-15478 · no signal
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por
Offline 183.251.118.219:28015 checked 36d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 71%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por uses a procedural map, which the game generates.
Which settings and rules apply on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
You will find no gather rate in the name of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por is not responding at this moment and is offline, last seen 36 days 8 hours ago.
How does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por rank against other Rust servers?
Over the last seven days, 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por recorded enough player hours to reach #15,478 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por stay online?
No contact with 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por right now, and the last recorded contact was 36 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por hosted?
The name of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 183.251.118.219:28015 is the address it uses.
What build of Rust does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por use?
Rust network protocol 2633 and build 165217 on Windows is what 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por run its wipes?
The rhythm of 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 36 days 9 hours is how long the current world has been running.
Lists and tags
What do the server tags on 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por mean?
The game's server browser reads the tags 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por appear?
The Rust Server Trends lists that take in 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por are: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to 鑰佺櫧鏈嶅姟鍣? +server.identity laobai_server +rcon.por?
To join, enter client.connect 183.251.118.219:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.