Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h83 48 h

Station XX-15477 · no signal

测试

Offline 183.221.149.16:26690 checked 37d ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,477
top 68%
Last wipe
37d ago
biweekly schedule
Next wipe
4d 9h
Mon 2 Nov, 04:17 UTC
Seismic record · station XX-15477 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 04:17 UTC, in 4d 9h. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 4d 9hMon 2 Nov, 04:17 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 18d 9hMon 16 Nov, 04:17 UTC
  4. 32d 9hMon 30 Nov, 04:17 UTC
  5. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 21 Sep, 04:17 UTC37d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
5/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average
2/ 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average
5/ 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 EA · groups of 8+ · biweekly · 2 on average
6/ 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly EA · groups of 8+ · biweekly · 2 on average
4/ 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服 EA · no group limit · biweekly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 测试?

A procedural map runs on 测试, generated by the game.

Which settings and rules apply on 测试?

The name of 测试 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on 测试?

测试 is not responding at this moment and is offline, last seen 37 days 14 hours ago.

How does 测试 rank against other Rust servers?

The last seven days of player hours place 测试 at #15,477, in the top 68% of all ranked servers.

Server facts

How reliably does 测试 stay online?

As recorded now, 测试 is not reachable, the last contact having been 37 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Where in the world is 测试 hosted?

Its name points to Asia, but 测试 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 183.221.149.16:26690 is the address it uses.

What build of Rust does 测试 use?

On Windows, 测试 runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on 测试?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does 测试 run its wipes?

Its schedule cannot be confirmed, as too few of 测试's wipes are on record; the prediction follows its tag instead. Monday 2 November at 04:17 UTC is when its next wipe is due. 37 days 14 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on 测试 mean?

The game's server browser reads the tags 测试 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 测试 appear?

These Rust Server Trends lists include 测试: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to 测试?

Enter client.connect 183.221.149.16:26690 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.