Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players39,834 Active3,002 Wipes · 3 h90 48 h

Station XX-15438 · no signal

AH测试

Offline 183.128.100.59:28015 checked 40d ago

biweekly wipes pve
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,438
no region published
Last wipe
41d ago
biweekly schedule
Next wipe
6h
Thu 29 Oct, 08:36 UTC
Seismic record · station XX-15438 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Next wipe Thursday 29 October, 08:36 UTC, in 6h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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31/ 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average
4/ 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average
5/ 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on AH测试?

A procedural map runs on AH测试, generated by the game.

Which settings and rules apply on AH测试?

The name of AH测试 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on AH测试 right now?

A reading taken now finds AH测试 offline; the most recent activity was 40 days 7 hours ago.

How does AH测试 rank against other Rust servers?

On player hours for the past week, AH测试 sits at #15,438, which puts it inside the top – of every ranked server.

Server facts

How reliably does AH测试 stay online?

AH测试 is down at the moment; the last recorded contact was 40 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Which region does AH测试 run from?

No region tag comes from AH测试, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 183.128.100.59:28015.

What build of Rust does AH测试 use?

AH测试 is running Rust network protocol 2633 and build 163794 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does AH测试 wipe, and on which days?

From biweekly: 14 days after its last wipe the next wipe of AH测试 is estimated. Thursday 29 October at 08:36 UTC is when its next wipe is due. It has run its current world for 41 days 17 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on AH测试 mean?

The game's server browser reads the tags AH测试 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does AH测试 appear?

You will find AH测试 on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

How do you connect to AH测试?

You can connect by pressing F1 in Rust and typing client.connect 183.128.100.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.