Rust Server TrendsSeismic network · station log
Recording Stations11,824 Players75,694 Active3,728 Wipes · 3 h230 48 h

Station XX-7085 · no signal

sran' inc. | sran

Offline 182.52.25.134:28015 checked 2d ago

moddedcarbon
Connect
Players now
1/ 1000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#7,085
top 32%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7085 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
195/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
32/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
282/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on sran' inc. | sran?

No gather rate appears in the name of sran' inc. | sran. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on sran' inc. | sran?

A reading taken now finds sran' inc. | sran offline; the most recent activity was 2 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.

How does sran' inc. | sran rank against other Rust servers?

On player hours for the past week, sran' inc. | sran sits at #7,085, which puts it inside the top 32% of every ranked server.

Operator and location

How reliably does sran' inc. | sran stay online?

No contact with sran' inc. | sran right now, and the last recorded contact was 2 days 9 hours ago. 25 of 72 hours in the last 3 full days were up time, 35% of the total. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does sran' inc. | sran run from?

A region is not published by sran' inc. | sran. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 182.52.25.134:28015 is the address it uses.

What build of Rust does sran' inc. | sran use?

On Windows, sran' inc. | sran runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does sran' inc. | sran wipe, and on which days?

Too few wipes of sran' inc. | sran are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 14 hours.

Server tags

What do the server tags on sran' inc. | sran mean?

The game's server browser reads the tags sran' inc. | sran publishes: gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does sran' inc. | sran appear?

You will find sran' inc. | sran on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to sran' inc. | sran?

Enter client.connect 182.52.25.134:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1000
Max players 1,000 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.