Station XX-7051 · no signal
Private Server
Offline 182.47.134.27:28015 checked 15h ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,051
- top 32%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 01:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 12:43 UTC1d ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Private Server?
A procedural map runs on Private Server, generated by the game.
Which settings and rules apply on Private Server?
The name of Private Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Private Server?
Private Server is not responding at this moment and is offline, last seen 15 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
How does Private Server rank against other Rust servers?
Over the last seven days, Private Server recorded enough player hours to reach #7,051 worldwide, placing it in the top 32% of all ranked servers.
Operator and location
How reliably does Private Server stay online?
As recorded now, Private Server is not reachable, the last contact having been 15 hours ago. 14 of 24 hours in the last 1 full day were up time, 58% of the total. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Private Server hosted?
Nothing about a region comes from Private Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 182.47.134.27:28015.
What build of Rust does Private Server use?
Private Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Private Server run its wipes?
The rhythm of Private Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 hours is how long the current world has been running.
Tags
What do the server tags on Private Server mean?
Tags published by Private Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Private Server appear?
You will find Private Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Private Server?
To join, enter client.connect 182.47.134.27:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.