Station XX-13695 · no signal
FULCOSLAND
Offline 181.96.133.56:28015 checked 20d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,695
- top 62%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on FULCOSLAND?
Generated by the game, the map on FULCOSLAND is procedural, size 5,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on FULCOSLAND?
No gather rate appears in the name of FULCOSLAND. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on FULCOSLAND right now?
A reading taken now finds FULCOSLAND offline; the most recent activity was 20 days 9 hours ago.
How does FULCOSLAND rank against other Rust servers?
The last seven days of player hours place FULCOSLAND at #13,695, in the top 62% of all ranked servers.
Server details
How reliably does FULCOSLAND stay online?
As recorded now, FULCOSLAND is not reachable, the last contact having been 20 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Which region does FULCOSLAND run from?
No region is published by FULCOSLAND. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 181.96.133.56:28015.
Which Rust version is FULCOSLAND running?
FULCOSLAND is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does FULCOSLAND wipe, and on which days?
The rhythm of FULCOSLAND cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 3 hours.
Server tags
What do the server tags on FULCOSLAND mean?
These are the tags FULCOSLAND publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FULCOSLAND appear?
You will find FULCOSLAND on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to FULCOSLAND?
You can connect by pressing F1 in Rust and typing client.connect 181.96.133.56:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.