Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players32,693 Active2,804 Wipes · 3 h68 48 h

Station XX-13609 · no signal

FULCOSLAND

Offline 181.96.133.198:28015 checked 19d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,609
top 61%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13609 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
50/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
69/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on FULCOSLAND?

The procedural map on FULCOSLAND is size 5,000 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on FULCOSLAND?

You will find no gather rate in the name of FULCOSLAND. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on FULCOSLAND right now?

A reading taken now finds FULCOSLAND offline; the most recent activity was 19 days 15 hours ago.

How does FULCOSLAND rank against other Rust servers?

Over the last seven days, FULCOSLAND recorded enough player hours to reach #13,609 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does FULCOSLAND stay online?

As recorded now, FULCOSLAND is not reachable, the last contact having been 19 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Where in the world is FULCOSLAND hosted?

A region is not published by FULCOSLAND. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 181.96.133.198:28015.

Which Rust version is FULCOSLAND running?

FULCOSLAND is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does FULCOSLAND wipe, and on which days?

On record so far are too few of FULCOSLAND's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on FULCOSLAND mean?

The game's server browser reads the tags FULCOSLAND publishes: gmvanilla (Game mode): Survival in vanilla mode; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does FULCOSLAND appear?

You will find FULCOSLAND on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto FULCOSLAND?

Enter client.connect 181.96.133.198:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp15
Max players Slots: 15.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.