Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players97,136 Active3,915 Wipes · 3 h398 48 h

Station XX-15341 · no signal

Marto y amigos

Offline 181.23.238.22:25568 checked 4d ago

moddedoxide
Connect
Players now
0/ 12
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 12 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
157/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
92/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
244/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
344/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Marto y amigos?

Marto y amigos uses a procedural map, which the game generates.

Which settings and rules apply on Marto y amigos?

The name of Marto y amigos gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Marto y amigos?

A reading taken now finds Marto y amigos offline; the most recent activity was 4 days 15 hours ago. Averaged across the last seven days, the population was 0 players.

How does Marto y amigos rank against other Rust servers?

Over the last seven days, Marto y amigos recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Marto y amigos stay online?

As recorded now, Marto y amigos is not reachable, the last contact having been 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 74, or 44% of the time. 21 October 2026 is when Rust Server Trends first recorded it.

Which region does Marto y amigos run from?

Nothing about a region comes from Marto y amigos. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 181.23.238.22:25568 is the address it uses.

Which Rust version is Marto y amigos running?

On Linux, Marto y amigos runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Marto y amigos wipe, and on which days?

Too few wipes of Marto y amigos are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 7 days 18 hours.

Lists and tags

What do the server tags on Marto y amigos mean?

These are the tags Marto y amigos publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp12 (Max players): The server has 12 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; kdz (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; ki (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; ki0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; fl0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Marto y amigos appear?

The Rust Server Trends lists that take in Marto y amigos are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Marto y amigos?

You can connect by pressing F1 in Rust and typing client.connect 181.23.238.22:25568 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,kdz,ki,ki0,fl0,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp12
Max players The server has 12 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

kdz
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
ki
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
ki0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
fl0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.