Rust Server TrendsSeismic network · station log
Recording Stations11,863 Players104,004 Active3,955 Wipes · 3 h547 48 h

Station XX-15289 · no signal

Marto y amigos

Offline 181.23.226.161:25568 checked 18h ago

moddedoxide
Connect
Players now
0/ 12
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 12 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0002:0007:0013:0019:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
160/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
66/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
187/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
349/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Marto y amigos?

Marto y amigos uses a procedural map, which the game generates.

Which settings and rules apply on Marto y amigos?

You will find no gather rate in the name of Marto y amigos. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Marto y amigos?

Marto y amigos is not responding at this moment and is offline, last seen 18 hours ago. Averaged across the last seven days, the population was 0 players.

How does Marto y amigos rank against other Rust servers?

The last seven days of player hours place Marto y amigos at #15,289, in the top 69% of all ranked servers.

Server facts

How reliably does Marto y amigos stay online?

As recorded now, Marto y amigos is not reachable, the last contact having been 18 hours ago. 71 of 72 hours in the last 3 full days were up time, 99% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Marto y amigos hosted?

Nothing about a region comes from Marto y amigos. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 181.23.226.161:25568.

What build of Rust does Marto y amigos use?

Marto y amigos is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Marto y amigos run its wipes?

On record so far are too few of Marto y amigos's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 21 hours.

Lists and tags

What do the server tags on Marto y amigos mean?

These are the tags Marto y amigos publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp12 (Max players): Slots: 12; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; kdz (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; ki (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; ki0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; fl0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Marto y amigos appear?

The Rust Server Trends lists that take in Marto y amigos are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Marto y amigos?

To join, enter client.connect 181.23.226.161:25568 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,kdz,ki,ki0,fl0,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp12
Max players Slots: 12.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

kdz
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
ki
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
ki0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
fl0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.