Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players37,519 Active2,946 Wipes · 3 h103 48 h

Station XX-15244 · no signal

Rust Server

Offline 181.178.101.91:28015 checked 14d ago

vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,244
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15244 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
95/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
95/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
41/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
17/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server?

Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Rust Server?

The name of Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rust Server?

A reading taken now finds Rust Server offline; the most recent activity was 14 days 7 hours ago.

How does Rust Server rank against other Rust servers?

Over the last seven days, Rust Server recorded enough player hours to reach #15,244 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Rust Server stay online?

Rust Server is down at the moment; the last recorded contact was 14 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 9 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust Server hosted?

Nothing about a region comes from Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 181.178.101.91:28015.

What build of Rust does Rust Server use?

On Windows, Rust Server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Rust Server run its wipes?

Too few wipes of Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust Server mean?

The game's server browser reads the tags Rust Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Rust Server?

Enter client.connect 181.178.101.91:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.