Station XX-5352 · no signal
My Rust Server2
Offline 180.52.52.38:28015 checked 1d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #5,352
- top 24%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 07:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Rust Server2?
A procedural map runs on My Rust Server2, generated by the game.
Which settings and rules apply on My Rust Server2?
No gather rate appears in the name of My Rust Server2. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on My Rust Server2?
No players are recorded on My Rust Server2 at this moment; it is offline, and the last sighting was 26 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 07:00 UTC, averaging 1 players.
How does My Rust Server2 rank against other Rust servers?
Over the last seven days, My Rust Server2 recorded enough player hours to reach #5,352 worldwide, placing it in the top 24% of all ranked servers.
Operator and location
How reliably does My Rust Server2 stay online?
As recorded now, My Rust Server2 is not reachable, the last contact having been 26 hours ago. 41 of 168 hours in the last 7 full days were up time, 24% of the total. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust Server2 hosted?
A region is not published by My Rust Server2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 180.52.52.38:28015 is the address it uses.
Which Rust version is My Rust Server2 running?
Rust network protocol 2635 and build 168909 on Windows is what My Rust Server2 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does My Rust Server2 wipe, and on which days?
The rhythm of My Rust Server2 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 10 hours.
Server tags
What do the server tags on My Rust Server2 mean?
These are the tags My Rust Server2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust Server2 appear?
The Rust Server Trends lists that take in My Rust Server2 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to My Rust Server2?
To join, enter client.connect 180.52.52.38:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.