Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-15867 · no signal

Local Roaming Isolation

Offline 180.199.132.250:28115 checked 21d ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,867
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15867 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
109/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
110/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
346/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local Roaming Isolation?

The map on Local Roaming Isolation is procedural, produced by the game.

Which settings and rules apply on Local Roaming Isolation?

You will find no gather rate in the name of Local Roaming Isolation. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Local Roaming Isolation?

Local Roaming Isolation is not responding at this moment and is offline, last seen 21 days 9 hours ago.

How does Local Roaming Isolation rank against other Rust servers?

The last seven days of player hours place Local Roaming Isolation at #15,867, in the top 72% of all ranked servers.

Server details

How reliably does Local Roaming Isolation stay online?

Local Roaming Isolation is down at the moment; the last recorded contact was 21 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 7 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Local Roaming Isolation hosted?

Nothing about a region comes from Local Roaming Isolation. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 180.199.132.250:28115.

What build of Rust does Local Roaming Isolation use?

Rust network protocol 2634 and build 167231 on Windows is what Local Roaming Isolation runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Local Roaming Isolation wipe, and on which days?

The rhythm of Local Roaming Isolation cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 19 hours is how long the current world has been running.

Tags

What do the server tags on Local Roaming Isolation mean?

The game's server browser reads the tags Local Roaming Isolation publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Roaming Isolation appear?

These Rust Server Trends lists include Local Roaming Isolation: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Local Roaming Isolation?

To join, enter client.connect 180.199.132.250:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build It runs game build 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.