Station XX-10765 · no signal
FREEld Test Server
Offline 180.196.11.127:28015 checked 3d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #10,765
- top 48%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.4 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:26 UTC FW27d ago | M0.0■steady | 1 | – | – | running | 1 |
| Mon 14 Sep, 09:32 UTC45d ago | M0.0■steady | 1 | halved by day 1 | 17.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on FREEld Test Server?
FREEld Test Server runs a procedural map of size 3,750 with seed 8120, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on FREEld Test Server?
No gather rate appears in the name of FREEld Test Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on FREEld Test Server?
No players are recorded on FREEld Test Server at this moment; it is offline, and the last sighting was 3 days 18 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does FREEld Test Server rank against other Rust servers?
The last seven days of player hours place FREEld Test Server at #10,765, in the top 48% of all ranked servers.
Server details
How reliably does FREEld Test Server stay online?
No contact with FREEld Test Server right now, and the last recorded contact was 3 days 18 hours ago. It was up 5% of the time across the last 7 full days: 9 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is FREEld Test Server hosted?
Nothing about a region comes from FREEld Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 180.196.11.127:28015.
Which Rust version is FREEld Test Server running?
On Windows, FREEld Test Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on FREEld Test Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does FREEld Test Server wipe, and on which days?
Too few wipes of FREEld Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 17 hours.
Lists and tags
What do the server tags on FREEld Test Server mean?
These are the tags FREEld Test Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does FREEld Test Server appear?
The Rust Server Trends lists that take in FREEld Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto FREEld Test Server?
You can connect by pressing F1 in Rust and typing client.connect 180.196.11.127:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://freeld-serv.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
